About a year ago, after the first blazing 4 months of development my VR project felt like “almost ready for release”, and I was still aiming for a Chrismas release, but in the end I decided to give a bit more time. Now, 12 months later – and this will sound silly – now it … really feels like almost ready for release! Guess I have been 80-20-ed by my own project.
During this one extra year I added many things that are, well, just nice to have for a decent game: Client stability, online matchmaking, a usable UI, a bit of audio-visual sugar, a basic AI for practice play, and so on. And some beautiful trailers to kick off some buzz. The game will need players’ feedback to mature, but the core experience is in place and ready for you to enjoy now!
Release announcement to follow shortly.